Please use this identifier to cite or link to this item: https://has.hcu.ac.th/jspui/handle/123456789/3465
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dc.contributor.authorNattanun Siricharoen-
dc.contributor.authorณัฐนันท์ ศิริเจริญ-
dc.contributor.otherHuachiew Chalermprakiet University. Faculty of Communication Artsen
dc.date.accessioned2025-01-04T14:37:50Z-
dc.date.available2025-01-04T14:37:50Z-
dc.date.issued2023-
dc.identifier.citationEAI Endorsed Transactions on Context-aware Systems and Applications 9, (2023) : 1-14en
dc.identifier.otherDOI: https://doi.org/10.4108/eetcasa.v9i1.3524-
dc.identifier.urihttps://has.hcu.ac.th/jspui/handle/123456789/3465-
dc.descriptionสามารถเข้าถึงบทความฉบับเต็ม (Full Text) ได้ที่ : https://publications.eai.eu/index.php/casa/article/view/3524/2439en
dc.description.abstractThis qualitative research study aims to explore the effectiveness of creative brain training apps and games in enhancing memory, cognitive abilities, and promoting good mental health among the elderly. The research is based on feedback and experiences provided by a second-year university student who has close relationships with elderly individuals. Data will be collected between June and July 2023. The informant's firsthand experiences and insights will be utilized to evaluate games and applications specifically designed to strengthen memory, thinking, analysis, brain exercises, eyesight, and other cognitive functions. By investigating the impact of these interventions, this study aims to contribute valuable information to enhance the mental well-being and cognitive capabilities of the elderly population.en
dc.language.isoen_USen
dc.subjectOlder people -- Conduct of lifeen
dc.subjectผู้สูงอายุ – การดำเนินชีวิตen
dc.subjectOlder people -- Health and hygieneen
dc.subjectผู้สูงอายุ – สุขภาพและอนามัยen
dc.subjectMemory in old ageen
dc.subjectความจำในวัยสูงอายุen
dc.subjectCognition in old ageen
dc.subjectการรู้คิดในวัยสูงอายุen
dc.subjectMental healthen
dc.subjectสุขภาพจิตen
dc.subjectGamificationen
dc.subjectเกมมิฟิเคชันen
dc.subjectMobile appsen
dc.subjectโปรแกรมประยุกต์บนอุปกรณ์เคลื่อนที่en
dc.titleCreative Brain Training Apps and Games Can Help Improve Memory, Cognitive Abilities, and Promote Good Mental Health for the Elderlyen
dc.typeArticleen
Appears in Collections:Communication Arts - Artical Journals

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