สามารถเข้าถึงบทความฉบับเต็ม (Full text) ได้ที่ :
https://link.springer.com/chapter/10.1007/978-981-99-5961-7_36
Siricharoen, N. (2023). Gamification for Developing Media Literacy About Online Gambling Among University Students in Bangkok and Perimeter. In: Anutariya, C., Liu, D., Kinshuk, Tlili, A., Yang, J., Chang, M. (eds) Smart Learning for A Sustainable Society. ICSLE 2023. Lecture Notes in Educational Technology, pp 265–268.Springer, Singapore. https://doi.org/10.1007/978-981-99-5961-7_36